AI Insights · Timothy · October 2021
Top 5 Disney Games on Android in Chile Q3 2021
Explore the performance of the top 5 Disney games on Android in Chile during Q3 2021, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Disney games on Android in Chile showed varied performance in terms of weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the trends of these popular games.
Marvel Contest of Champions from Kabam Games, Inc. experienced a steady, yet fluctuating trend in weekly revenue. The game peaked at around $13.5K at the end of June and saw a general decline, with minor recoveries, ending September at approximately $7.5K. Weekly downloads showed an upward trend around mid-August, reaching 2.3K, before gradually decreasing to 1.4K by the end of the quarter. The game's weekly active users saw a minor increase in August, peaking at about 10.1K, but ended the quarter at around 8.4K.
Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS had a noticeable decline in weekly revenue, starting at $6.4K at the end of June and dipping to approximately $2.5K by early September, with a slight recovery to $2.8K at the end of the quarter. Downloads fluctuated modestly, with a peak of 524 in late June, dropping to around 306 by the end of September. Active users remained relatively stable, peaking at 26K in mid-September and closing the quarter at around 24K.
Netmarble's MARVEL Future Fight saw its highest weekly revenue of $5K in early August, followed by a decline and recovery to $3.9K by the end of September. Weekly downloads spiked in mid-September at 2.8K, only to fall sharply to 488 by the end of the month. The game’s active users also saw a peak in early September at 21.3K, but dropped to 13.7K by the end of the quarter.
MARVEL Strike Force: Squad RPG from Scopely had a consistent performance in weekly revenue, starting at $4.4K at the end of June and ending September at $1.5K. Downloads peaked at 881 in mid-July but showed a declining trend, ending the quarter at 426. Active users peaked at 4.6K in early July, then gradually declined to about 3.2K by the end of September.
Finally, Netmarble's MARVEL Future Revolution, released in late August, saw significant initial interest with a peak of 46K downloads in its launch week. However, downloads declined rapidly to 847 by the end of September. Weekly revenue started strong at $7.5K at the end of August but decreased to around $829 by the end of the quarter. Active users followed a similar trend, starting at 43.6K and reducing to 5K by the end of September.
For more detailed insights and data, visit Sensor Tower.